Roulette Xtreme 2.0 - System Designer
Data Flags
Main > Statistics > Data Flags

Glossary Item Box

Data Flags

To access the Data Flag window, select Statistics > Data Flags or Ctrl+F6  from the Main window.

The Data Flags window is a data table containing a list of boolean (true or false) records that are created through a designed system.  Each record contains a boolean state and name field.  You identify a record by the name field and every record must have an unique name.  The data table is displayed through the Data Flags view in a grid format.

Data Flags are used in a variety of ways.  They provide the means to temporary store state information that can later be referenced and used in a designed system.  They are used in condition statements to evaluate a true or false conditions before performing some action.  The following are some examples of the data flags use:

  • a flag indicator to determine if you are ready to place a bet
  • a flag indicator to determine if the session is over
  • a flag indicator to test if a you are ready to place a bet on a group of numbers

The possibilities are only limited by your own imagination.  In the Data Flags view, the column names and their descriptions are listed below.

Column Information

  • Flag: The Data Flag number listed in numeric order.
  • Name: The name of the record enclosed in quotation marks " ".  This must be unique and cannot be a duplicate.
  • State: The state of the record, either true or false.

Code Syntax

The correct syntax to create a data flag in a designed system is displayed below:

RX Script Copy Code
Set Flag "Bets Place" to False

 

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